![]() The Orions were eventually triumphant and, being the enlightened race, rather than kill the Antarans, the Orions trapped them in a pocket dimension. ![]() Long before the start of the game, two races, the Orions and the Antarans, fought a war that ripped a scar across the galaxy leaving devastation wherever the battlefield lay. Backstory Antarans Feature on the Cover of the boxed version Simply put, the game allows you to finish in multiple ways, be it peaceful or aggressive, passive or direct all roads can lead to victory.or defeat. Playing on the ' 4X' principle, a term penned by Alan Emrich in his September review of Master of Orion for 'Computer Gaming world' which stands for: " eXplore, eXpand, eXploit and eXterminate". Published in 1996, MOO2 puts you at the command of an emerging race in a galaxy where you can choose how to conquer the stars around you. Master of Orion II: Battle at Antares (Abbreviated to MOO2 in some circles) is a turn-based strategy game developed by Simtex and designed by Steve Barcia and Ken Burd.
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